In The Subspace Emissary, it plays in the Entrance to Subspace, the first half of Subspace (Part I), and in certain Save Points in The Great Maze.Ī variation of "Step: Subspace" but with a shepherd's tone, giving it a much more eerie feel. In The Subspace Emissary, it plays in The Cave, the final section of The Lake Shore, and in certain areas of The Great Maze.Ī variation of Brawl's main theme that is chopped in sections and slowed down to give it a sinister feel.
In The Subspace Emissary, it plays in The Plain, the third segment of The Lake Shore, The Wilds (Part II), and in certain areas of The Great Maze.Īn original composition that mainly uses one short line of Brawl's main theme for a dark and foreboding feel.
It plays when viewing the Adventure Map in The Subspace Emissary.Īn original composition with a very mysterious feel. Compared to the Final Destination version, this adds distortion and additional electronic percussion.Ĭomposition and Arrangement: Nintendo and HAL LaboratoryĪn intense piece that sounds very similar to "Fighter Select" from the original Super Smash Bros. The song itself is an alternate version of Melee's Final Destination theme, itself an orchestral climactic remix of "Staff Roll" from the original Super Smash Bros. This track is used as the boss battle theme for the final battle against Giga Bowser in Adventure Mode and in World of Light, as well as against Crazy Hand in Brawl's Boss Battles Mode. TitleĪ short original piece that plays when showcasing the next level in Adventure Mode. Note: All songs that appear in Super Smash Bros. Brawl's The Subspace Emissary, and Super Smash Bros. Melee's Adventure Mode, Super Smash Bros. This is a list of music that is mainly played in Super Smash Bros. Note: Click on the title to listen to the song.